Posts
Story Mode Difficulty
There's a prevalent movement in games these days to make things more 'accessible', and that's a pretty nice thing when it's properly implemented. Colorblindness settings, different control schemes, UI scaling, what have you. What 'accessibility' is not is letting the player turn on god mode and run past every single obstacle without taking a single scratch. The realization that people were actually doing this came to me when I was playing The Cult of the Lamb, some game where you dungeon crawl and raise an army of devout followers. In the settings, under 'accessibility' there's three settings that effectively turn off game mechanics. One turns off damage, so you have god mode. One turns off faith decay, so your cultists...
Myst: Masterpiece Edition Review
Myst is a name I've heard a lot but never actually got around to playing. Until now, that is. As I've heard, it's something of a landmark in adventure games, bringing a new and much calmer atmosphere removed from gag-filled action or the fear of death around every corner. Myst is a game where you make logical connections instead of trying every item on every item, a game where clicking blindly is not a real possibility. In short, good adventure game for me. I've played the click everything with everything games a little too much. Myst kind of came up in my head when I remembered the Old Man Murray post talking about the death of adventure games. If...
Last Command Review
Last Command is a game by Crespirit and No Game Stuck Studio where you play as a program travelling around a computer getting into shmup battles with various opponents for the purpose of some mysterious goal. As of the time of writing I just finished the game and haven't really touched the bonus content that came with my pro bono Ukranian copy. Shmups are kind of a genre you can come into expecting what to get. You play as an airplane or flying superhero and weave around glowing spheres while trying to shoot down everything that's making those glowing spheres. Last Command is a bit like that, but you're also playing Snake while doing it and you're in the middle...
Hero Shooter Balance
Hero shooters are games where you play as a wacky cast of miscreants doing objectives on a level to win against the enemy team. They're characterized by having like 90000 different characters to choose from that all basically fall into like 4 different archetypes and have varying levels of usefulness in their specific archetype. Ever since Overwatch got made these games have popped up like mushrooms after a rainstorm and even in spite of the fact that I don't play them I'm frankly fucking sick of it. I played Overwatch in 2016. It was alright. A much different game, it didn't really have its competitive aspects and everyone seemed generally more optimistic about it until Blizzard did what Blizzard does...
Nekoweb RSS Feed
Hey look, Nekoweb has a built-in RSS feed now. Man my posts are gonna start doing numbers. Since Google suffocated them in their sleep, RSS feeds have always been a little more complicated than the name 'Really Simple Syndication' might imply. If you're not already aware what RSS feeds are, they're essentially just a different kind of HTML file. You define elements in it, such as a title, a time, an author, a description, and parsers read those elements and display them to you. The primary purpose of an RSS feed is to let you know when something on a site updates. For me, it's my posts. For podcasts, they release a new episode. Bands can use it to announce...